Trouble In Tiny Town

Trouble In Tiny Town

Embark on an exciting VR adventure in the enchanting world of "Trouble in Tiny Town." Immerse yourself in an idyllic Italian town's roundabout, where you'll become a master detective, uncovering missing persons hidden among a diverse cast of characters. With highscores at stake and time ticking away, it's a thrilling race against the clock to prove your skills, claim the leaderboard, and become the ultimate champion. Get ready to spot the right person and let the search begin!

Genre

VR Mini Game

Development time

4 months

Platform

Quest 2

Engine

Unity

Roles

Game Designer

3D Artist

Sound Designer

Management Assistant

Contributions

Creative Direction

Vision Keeping, Team Alignment, Design Reviews

3D Environment

Modular Buildings, Streets, Sidewalks, lighting, post processing

Game Design

Game Mechanics, Level Flow, Iterations, Blockouts

Sound 

Sound & Music Design, Sound Management

Highlights

ENVIRONMENT

The environment evolved through multiple concept and blockout iterations, refining layout, gameplay flow, and visual identity before moving into final production.

3D Assets

Created and implemented a set of low-poly buildings, streets, sidewalks, complemented by lighting and colliders to build a cohesive and playable game world.

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