Trouble In Tiny Town
Embark on an exciting VR adventure in the enchanting world of "Trouble in Tiny Town." Immerse yourself in an idyllic Italian town's roundabout, where you'll become a master detective, uncovering missing persons hidden among a diverse cast of characters. With highscores at stake and time ticking away, it's a thrilling race against the clock to prove your skills, claim the leaderboard, and become the ultimate champion. Get ready to spot the right person and let the search begin!
Genre
VR Mini Game
Development time
4 months
Platform
Quest 2
Engine
Unity
Roles
Game Designer
3D Artist
Sound Designer
Management Assistant
Contributions
Creative Direction
Vision Keeping, Team Alignment, Design Reviews
3D Environment
Modular Buildings, Streets, Sidewalks, lighting, post processing
Game Design
Game Mechanics, Level Flow, Iterations, Blockouts
Sound
Sound & Music Design, Sound Management
Highlights
ENVIRONMENT
The environment evolved through multiple concept and blockout iterations, refining layout, gameplay flow, and visual identity before moving into final production.
3D Assets
Created and implemented a set of low-poly buildings, streets, sidewalks, complemented by lighting and colliders to build a cohesive and playable game world.










