Wax & Wane

Wax & Wane (WIP)

3D psychological horror puzzle game

Genre

Dark Dantasy Puzzle Adventure

Development time

4 months

Platform

PC

Engine

Unreal Engine

Roles

Production Manager

3D Artist

Concept Artist

World Builder

Contributions

Management

Milestoneplan, sprints, task tracking, overviews, meetings

3D Assets

Church toolkit, cave, wax, props, enemy weapon

Environment Concepts

Concept Art Iterations

Narrative

Backstory and environmental storytelling

Lighting

Blueprints, Placement, Post Processing

Highlights

MANAGEMENT

Milestoneplan

Planned weekly sprints and milestones to transform long-term goals into achievable tasks while keeping progress transparent across the team.

Pipelines

Designed production pipelines for environment art, character creation, and animation to establish clear dependencies and reduce production bottlenecks.

Notion Structure

Built a centralized documentation system for sprint planning, asset lists, risks tracker, meeting notes, and production tracking to keep the team aligned throughout development.

VISUAL DEVELOPMENT

From large environment paintings to architectural details and props, each concept helped shape the identity of Wax & Wane. The goal wasn't only to create appealing visuals, but to establish a world where narrative, atmosphere, and gameplay support one another.

3D ENVIRONMENT (WIP)

One of my favorite parts of the project was seeing concepts evolve into tangible game assets. Working in Blender and Substance Painter allowed me to build everything from modular architecture to hero props and characters, always balancing artistic vision with technical considerations for game production.

WORLD BUILDING (WIP)

"How do you build a religion around perfection?"

For Wax & Wane, I developed the game's narrative, mythology, and environmental storytelling. Every environment, symbol, and architectural decision was designed to reinforce the conflict between perfection and imperfection, allowing players to uncover the story through exploration rather than exposition.

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